Dead Island is a first person horror action-adventure video game developed by Techland and published by Deep Silver for Microsoft Windows, PlayStation 3, and Xbox 360. It is centered on the challenge of survival on a zombie-infested open world island with a major emphasis on melee combat. It was originally announced at E3 2006, but was pushed back to 2011. It was released on September 6, 2011 in North America and September 9, 2011 for PAL regions.
Dead Island features open world roaming, played from a first Person perspective. The focus is on melee combat, incorporating customizable weaponry, vehicular customization/combat, and RPG elements.
There is an experience system as well as a skill tree system. There is also a stamina bar, meaning that after a set amount of action with a weapon, the character will need to stop to regain their stamina before continuing to attack. It has also been confirmed that there are "special class" zombies, which are more powerful than the standard zombie. Players will need to use flashlights in dark areas and during night time sections, adding suspense. Changing seasons have been confirmed to not take place during the game, although a weather system is in effect. Although there is a child being infected in the original Dead Island trailer, it has been stated that there will be no child zombies in the game.
Specific enemies in the game are "The Suicider", a large enemy with boils upon its body, heavily disfiguring it; "The Butcher", a humanoid-shaped zombie with long hair, and missing both arms from the elbow, with only bones sticking out of the sockets; "The Thug", which knocks players over, stunning them; "The Ram", a large man wrapped in a straitjacket with a mask covering his mouth; and finally "The Floater", another large disfigured enemy covered in slime with large red eyes who will vomit towards the players.
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